Here are the ranked Sport Mode multiplayer races within Gran Turismo 7, for the week commencing 22nd January 2024.
Three fresh race combinations are now live in the virtual set menu that is Gran Turismo 7’s Sport Mode.
Each is a ranked race, taking your qualifying time and safety rating (from prior events) into account when matchmaking. Races B and C also factor in your driver rating when forming the lineup.
This week features not one, but two, specific car races and only Race B uses a racing-specification vehicle.
Race A
The lesser-spotted single-seater Porche Spyder from 1955 is used for Race A, which as mentioned, does not affect your driver ranking but contact with other cars will dent your safety score.
The West layout of Autodrome Lago Maggiore is in use, which despite not being the full-length setup, is still long for such a slow vehicle. Expect the first corner and giant cambered hairpin to be the main hot spots. This is all about being smooth with your inputs and carrying momentum.
Race B
The only event for the next seven days from the Daily Races roster that uses a spec race car formula: Gr.4.
Around the undulating Road Atlanta, however, it may as well be another one-make race, as the Mazda 3 remains the preeminent choice in this category. The four-wheel drive super-glueing it to the asphalt.
Remember, through The Esses and into Turn 5, use the kerb, and maybe even a little grass with two wheels to help the car rotate upon corner entry. Don’t run wide at corner exit here, though, as you’ll receive a slow-down penalty for abusing track limits.
Race C
What us typically a longer race, with some form of racing car and strategy involved, is more aking to a Race A this week.
Everyone will be in identical, unmodified, Toyota GR86 coupes on sports soft tyres. Said rubber will hardly be worn during the race, and the 1x fuel usage setting means you won’t have to worry about that either.
Two rules, however, put the cat amongst the pigeons. Firstly, it’s a standing start and if you jump the lights, you will receive a penalty.
Secondly, heavy mechanical damage is switched on – meaning if you hit the wall or a fellow competitor hard enough the damage your drivetrain, you must visit the pitlane for repairs. It will not ‘self-heal’ like a Call of Duty player. A pitstop will ruin your race, so this rule should prevent rash moves – let’s see…
Gran Turismo 7 Sport Mode Daily Races
Race A
Specified Car: Porsche Spyder type 550/1500RS ’55
Car settings: Specified
Track: Autodrome Lago Maggiore – West
Laps: Four
No. of cars: 12
Start type: Grid start with false start check
Fuel: 1x
Tyres: 1x wear, comfort soft
BoP: Mid-speed
DR: Off
SR: On
Mechanical damage: Light
Race B
Car: Gr.4
Car setting: Partially allowed, brake balance
Track: Michelin Raceway Road Atlanta
Laps: Five
No. of cars: 16
Start type: Rolling start
Fuel: 1x
Tyres: 1x wear, racing hard
BoP: Mid-speed
DR: On
SR: On
Mechanical damage: Light
Race C
Specified Car: Toyota GR86 RZ ’21
Car settings: Specified
Track: Autopolis International Racing Course
Laps: Seven
No. of cars: 16
Start type: Grid start with false start check
Fuel: 1x
Tyres: 1x wear, sports soft
BoP: Mid-speed
DR: On
SR: On
Mechanical damage: Heavy
That’s it for the rundown of Gran Turismo 7’s Sport Mode playlist for the next seven days, but don’t forget there are Time Trials to complete too and three new cars will arrive alongside a new game update later this week.
Source:https://www.overtake.gg/news/gran-turismo-7s-latest-sport-mode-daily-races-crash-course/